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- OS/2 Warp Vs. Windows 95: A Decision Maker's Guide to 32-bit Operating
- System Technology
-
- IBM Personal Software Marketing
-
- October 1994
-
-
- EXECUTIVE SUMMARY
- =================
-
- This document is designed to provide the corporate decision maker
- with benefits of OS/2 and important information about weaknesses
- in Microsoft's forthcoming Windows 95 operating system. At the
- heart of the discussion are key architectural, operational, and
- strategic flaws in the current Windows 95 OS design and strategy -
- flaws that Microsoft has either downplayed or ignored in its efforts
- to market Windows 95 as the "next generation" Windows desktop platform.
-
- For example, you'll learn:
-
- Why OS/2's ability to isolate individual 16-bit Windows
- applications into their own separate VDMs provides a level of
- (OS2CHG.TEX 3%), (H)elp (F)ind (E)nd (P)gUp (T)op (>), More? ns
- inter-application protection that is unavailable under Windows
- 3.1 or Windows 95.
-
- How this same isolation also allows OS/2 to preemptively multitask
- existing 16-bit Windows applications, with no impact on native
- application performance.
-
- Why having a comprehensive System Object Model (SOM) is important,
- and how OS/2's SOM implementation acts as the "glue" to the
- WorkPlace Shell interface.
-
- Ways in which OS/2's Virtual DOS Machine implementation is more
- flexible than Windows 95's.
-
- Major topics include:
-
- Architectural flaws that may compromise Windows 95's stability when
- running 16-bit Windows applications.
-
- How these same flaws also limit Windows 95's current multitasking
- capabilities with a mixture of application types.
-
- Why the lack of a System Object Model makes the Windows 95 interface
- "fragile."
-
- Ways in which Windows 95's DOS heritage render the product inflexible
- when dealing with 16-bit DOS device drivers.
-
- At the end of each section, a direct comparison is made between
- the Windows 95 implementation of a particular subsystem or
- feature/function, and that of the leader in 32-bit desktop
- operating systems, IBM's Operating System/2.
-
- The material in this document is based on an in-depth analysis of
- the following non-confidential currently available sources : Microsoft's
- public statements regarding Windows 95's design characteristics,
- various presentations given at trade shows by industry consultants,
- and the References referred to at the end of the document.
-
- OS/2 - THE RIGHT SOLUTION
-
- Choosing the right operating system. In many ways it's the most
- important personal computer technology decision you'll make in
- this century. Choose wisely and you'll reap the benefits for
- years. Choose poorly and you may find yourself in a quagmire of
- under-performing software and inadequate computing power.
-
- So just what constitutes a wise choice in today's confusing PC
- marketplace? Simple: the product that does the best job of
- preserving your existing investments while opening the door to
- the future. In a nutshell, the wise choice is Operating
- System/2.
-
- OS/2 - THE WORLD'S MOST POPULAR 32-BIT OPERATING SYSTEM FOR IBM
- AND IBM COMPATIBLE PC's
-
- Why OS/2? Because it represents the most logical upgrade path
- for today's PC users. OS/2 preserves your investment in 16-bit
- DOS and Windows applications while providing access to a new
- world of 32-bit, object-oriented technology.
-
- Upgrading to OS/2 is a win-win proposition. Just ask any of the
- more than five-million OS/2 users - over 8 times as many users as
- Microsoft's current 32-bit offering, Windows NT. These are
- people just like you who have outgrown their existing DOS or
- Windows environments and who are looking for more - more power,
- more functionality, more stability.
-
- With OS/2 they've found a powerful mix of backward-compatibility,
- 32-bit processing power, and ease of use, along with the kind of
- rock-solid reliability that only a mature, established operating
- system platform can deliver. With the release of V3, OS/2 is
- entering in its 3rd generation, and the product's reputation for
- reliability and price/performance is unmatched in the PC
- industry.
-
- BUT WHAT ABOUT Windows 95?
-
- This is the question that perplexes both corporate decision
- makers and end users alike. With all of the media hype
- surrounding this "next generation" of Microsoft Windows, many
- customers feel paralyzed when making operating system purchasing
- decisions. The fear of "missing-out" on Windows 95 is overwhelming
- for some.
-
- But as experience with the initial beta release of Windows 95 has
- demonstrated, Microsoft's "next generation" of Windows is far
- less compelling than they would lead you to believe. In fact,
- the core of Windows 4.0 is probably running on a PC near you:
- it's called Microsoft Windows 3.1.
-
-
- ARCHITECTURE
- ============
-
- Windows 95 - SAME CODE, DIFFERENT PACKAGING
-
- "How can that be? It looks so different!"
-
- Looks can be deceiving. While Windows 95 indeed sports a radically
- different user interface (more on that later), as you peel-away
- the layers of GUI and packaging you'll discover a product that
- looks remarkably like Windows 3.1. In fact, Windows 95 retains so
- much of its original DOS/Windows heritage that it retains the
- latter's most notorious operational characteristic flaw: instability.
-
- For example, under Windows 3.1 all applications, as well as the
- operating system code itself, share a single memory address
- space. While such a memory management model breeds performance,
- it also means that an error in any single application can
- potentially crash the entire operating system.
-
- This crashing phenomena is often referred to as a General
- Protection Fault or "GPF," and has been the bane of Windows users
- since version 3.0. It is because of this inherent architectural
- weakness that Windows 3.1 has gained a well known reputation
- of being an unstable, unreliable operating environment.
-
- Under Windows 95, this same single address space model (referred to
- as the "System Virtual Machine") is retained, along with the
- inherent weakness of leaving key portions of the operating system
- code exposed to potentially buggy applications. Thus the same
- application failures that crashed Windows 3.1 can potentially
- bring down the entire Windows 95 operating system.
-
- To their credit Microsoft has made great strides in "cleaning-up"
- many of the bugs in the original Windows 3.1 code while
- preparing it for inclusion with Windows 95. However they cannot
- avoid the inherent architectural flaws that the Windows 3.1
- single System VM model introduces. There will always remain the
- possibility of an errant application causing a disastrous system
- crash.
-
- OS/2 - SAME CODE, BETTER IMPLEMENTATION
-
- OS/2 eliminates the Single System VM stability problem by letting
- you run Windows applications in their own separate sessions, or
- "VDMs" (Virtual DOS Machines). Thus if an application fails
- under OS/2, the effect of the failure is limited to the
- individual session. Other applications, as well as the operating
- system itself, remain unaffected.
-
- And by retaining much of the original Windows 3.1 code base,
- OS/2's environment remains highly backward compatible with
- Windows 3.1 applications and device drivers.
-
-
- MULTITASKING
- ============
-
- Windows 95 - A "SEMI-PREEMPTIVE" TASK SWITCHER?
-
- One of Microsoft's biggest selling points for Windows 95 has been
- the promise of a new breed of 32-bit Windows applications. These
- applications are to be preemptively multitasked by the Windows 95
- operating system, and will have access to advanced performance
- enhancing techniques like multi- threading.
-
- Let's define the difference between preemptive and cooperative
- multitasking. Preemption is an involuntary loss of control which
- the application must handle. Cooperative multitasking is where
- the application is given control and it is the application's
- responsibility to give up control so that other applications may
- execute.
-
- The move to a preemptive multitasking model represents a
- significant departure from Windows 3.1. Under that environment
- applications must "cooperate" in order for multitasking to occur.
- Each program "yields" to the operating system so that it can
- switch control of the PC's CPU to a different application (this
- is often referred to as "cooperative multitasking" or
- "task-switching").
-
- It is a well know fact that the Windows "cooperative
- multitasking" model is inefficient. It also forces programmers to
- code their applications in a way that adds complexity and hinders
- performance. So it comes as no surprise that Microsoft's promise
- of preemptive multitasking in Windows 95 has been heralded as one of
- the new platform's most important features.
-
- But the truth is that Microsoft isn't telling the whole story
- when it comes to Windows 95's multitasking architecture. In
- reality, unless you work exclusively with 32-bit "Win32"
- applications, you won't reap the benefits of true preemptive
- multitasking.
-
- Why? Because of Windows 95's heavy reliance on 16-bit, Windows
- 3.1-era code. Under Windows 95, both 16-bit and 32-bit applications
- rely on 16-bit code structures that reside within the System VM -
- code that has been brought over from Windows 3.1.
-
- While the "bitness" of the code itself isn't significant, the
- environment from which it hails is. Windows 3.1 was written as a
- cooperative, not preemptive, multitasking environment. When you
- introduce portions of its code into a preemptive setting, where
- more than one task may be vying for its services at any given
- time, the code could break.
-
- To safeguard against this sort of "code breakdown," Microsoft has
- serialized access to key portions of the Windows 95 infrastructure -
- most notably the USER (window management) and GDI (graphics
- device interface) subsystems. In technical terms, this is
- referred to as a "non-reentrant" design, meaning that only one
- application may execute within these modules at any given time.
-
- While such an approach works with Win32 applications - which can
- be preempted at any point during their execution - it breaks down
- once a 16-bit Windows (Win16) application begins to execute. As
- it stands, currently shipping Win16 applications cannot be
- reliably preempted during execution. Attempting to do so while
- such an application is calling on a non-reentrant, 16-bit code
- module can cause the entire operating system to crash.
-
- To avoid this latter scenario, and thus retain some semblance of
- multitasking, Microsoft has implemented a special locking
- mechanism. Dubbed "WinMUTEX," this mechanism denies access to
- the older code when a 16-bit application has called on its
- services. Thus only the currently running Win16 application has
- access to the 16-bit code - all other applications, including
- Win32 applications, are "blocked" from executing until the 16-bit
- application has finished and the environment has been made safe
- for the next task.
-
- In practice, the performance hit associated with this locking
- phenomena is minimal when running 32-bit applications
- exclusively. However, when you introduce a mixture of 16 and
- 32-bit applications - the most likely scenario given the
- projected lack of available Win32 products - WinMUTEX becomes a
- major problem.
-
- Most 16-bit Windows applications are notorious for failing to
- yield properly under Windows 3.1, and until they do so under
- Windows 95, all other applications will be blocked from accessing
- USER and/or GDI (in reality, only 50% of GDI calls are affected -
- but these are the most common functions so the net result is the
- same).
-
- Taken as a whole, these two compromises - the serialization of
- subsystem access and WinMUTEX - create what would best be
- described as a "semi-preemptive" multitasking environment. And
- while the resulting "hourglass" is expected under a cooperatively
- multitasked environment, it seems out of place in a "next
- generation" Windows that supposedly "preemptively multitasks"
- native Win32 applications.
-
- OS/2 - TRUE PREEMPTION FOR BETTER PERFORMANCE
-
- OS/2 has featured true preemptive multitasking of native
- applications since day one. Regardless of the mixture of
- application types, OS/2 can continue to smoothly multitask dozens
- of concurrent programs, and its reentrant subsystems allow it to
- service multiple concurrent requests without the overhead of a
- "WinMUTEX" implementation.
-
- And thanks to its ability to run them in separate VDMs, OS/2 can
- also preemptively multitask existing 16-bit Windows applications
- which Windows 95 can not. Thus you can have DOS, Windows, and OS/2
- applications running concurrently, side-by-side, without any
- performance penalties and all preemptively multitasked. This is
- a feature that Windows 95 seems to be unable to match without underlying
- architecture changes, and a welcome addition to any power-user's
- arsenal.
-
-
- INTERFACE
- =========
-
- Windows 95 - BEAUTY THAT'S ONLY SKIN-DEEP
-
- Another major feature of Windows 95, and one that has drawn
- considerable attention from the industry press, is its new user
- interface. Terms like "object-oriented" and "desktop metaphor"
- are often used to describe this radically different Windows look.
-
- But as with most of Windows 95's underpinnings, the actual
- foundation underneath the product's user interface is nothing
- more than an extension to what already existed in Windows 3.1.
- Unlike a true object-oriented environment - where links between
- individual objects are "live" and updated automatically - the
- Windows 95 GUI is static. "Objects" on the Windows95 desktop are
- merely pointers to files on the disk. "Properties" for these
- objects are stored in .INI files (for Windows applications) or
- .PIF files (for DOS applications), and links between them (called
- "shortcuts" under Windows 95) are equally static.
-
- For example, if you create a shortcut to an executable file and
- place it on the Windows 95 desktop, then rename the original
- executable, the shortcut will essentially be severed. To
- re-establish it you'll have to re-create the shortcut from
- scratch.
-
- In a true object-oriented environment, all shortcut-like links to
- the executable would have been updated automatically by the
- underlying object management model. Windows 95 has no such
- underpinnings, so links are easily broken by novice users who are
- unfamiliar with the crudeness of the Windows 95 interface.
-
- Going hand-in-hand with Windows 95's shortcut mechanism is the
- product's support for long file and directory names on FAT
- volumes. Microsoft is emphasizing Windows 95's ability to
- automatically convert long file/directory names into 8.3
- character abbreviations for compatibility with existing DOS and
- Windows applications. What they seem to be ignoring, however, is
- the fact that promoting the use of long names can be disastrous
- when there is no underlying object model.
-
- Take, for example, the novice user who, upon discovering long
- filenames, decides to "reorganize" their hard disk. They
- gleefully rename directories at will, unaware that they are
- severing shortcut after shortcut in the process. Suddenly none
- of their applications work, and I/S is called in to undo the
- damage (which in some cases may mean reinstalling both operating
- system and applications).
-
- The Windows 95 desktop itself is not an OLE 2.0 object. This
- statement in itself has no ramifications until you start
- understanding what type of integration is lost due to this lack
- of object technology. This deficiency in the product, means that
- an application is not well integrated with the desktop and does
- not inherit any of the advantages like Drag 'n' Drop support.
-
- Heralded by Microsoft as one of Windows 95's key selling points, the
- new Windows interface may in the end prove to be one of its
- biggest flaws. Without an underlying system object model to tie
- everything together, this new "shell" may prove to be an I/S
- support nightmare.
-
- OS/2 - TRUE OBJECT-ORIENTATION
-
- OS/2's WorkPlace Shell is a true object-oriented interface. The
- underlying System Object Model (SOM) provides complete
- object-tracking so simple operations like dragging a directory to
- another directory won't invalidate links and other interface
- structures. Thus it's easier on both novices and IS support
- staff alike.
-
- SOM also allows applications to fully manipulate the WorkPlace
- Shell interface. A good example is cc:Mail for OS/2, which uses
- SOM to seamlessly integrate its in/outbox interfaces with the
- WorkPlace Shell desktop. This level of integration isn't
- possible under Windows 95 since its shell is itself not an object.
-
-
- APPLICATION SUPPORT
- ===================
-
- Windows 95 - STILL DOS AFTER ALL THESE YEARS
-
- "Windows 95 eliminates the need for DOS. It is a true operating
- system..."
-
- This is one of the more colorful myths surrounding Microsoft's
- Windows 95 operating environment. Microsoft claims that Windows95
- eliminates the need for DOS - that DOS and Windows are now
- completely integrated and that all the old restrictions that DOS
- brought to the table have been eliminated.
-
- While it is true that you will no longer have to purchase a
- separate DOS product in order to install and use Windows 95, this in
- no way constitutes the eradication of DOS as a part of the
- Windows operating system equation. DOS is still there, lurking
- in the shadows. It's just been cleverly disguised by a different
- Windows GUI. And though much of its functionality - including
- file system access - has been replaced by 32-bit Windows 95 VxDs
- (Virtual Device Drivers), there are still ways in which DOS can
- hinder the Windows environment.
-
- Take real-mode device drivers, for example. Under DOS/Windows
- 3.1 you were forced to load all DOS device drivers at DOS
- boot-time via the CONFIG.SYS file. These drivers would then
- occupy all DOS sessions under Windows' 386 Enhanced Mode,
- impacting their available conventional memory and limiting the
- overall configurability of the Windows VDM architecture.
-
- Windows 95 suffers from this very same limitation. Any real-mode
- DOS device drivers that you wish to access from within Windows 95
- must be loaded via CONFIG.SYS at boot-time. Thus, if you want
- access to a particular resource, and this resource requires a DOS
- device driver, you'll be forced to pay a penalty in terms of lost
- conventional memory and potential compatibility problems across
- all Windows 95 VDMs.
-
- And what about troublesome applications like games? Windows 95
- features a special DOS session - the "Single MS-DOS Application
- Mode" - that allows such applications to execute unencumbered by
- the confines of a traditional Virtual DOS Machine (virtual I/O,
- video memory, etc.). What Microsoft doesn't publicize, however,
- is the fact that, in order to invoke this mode, you must
- essentially shut-down Windows 95. All running applications close,
- and the Windows 95 GUI itself is paged to disk. This entire process
- can take up to a minute depending on the speed of the hardware in
- use and the number of open applications - quite a disruption,
- especially when you're trying to finish that last minute memo or
- download a large file from a host system.
-
- OS/2 - RUNS DOS APPLICATIONS BETTER THAN DOS
-
- OS/2 really does eliminate the need for DOS. Its VDMs are
- completely configurable, allowing you to create individual
- CONFIG.SYS and AUTOEXEC.BAT files for each DOS session. This is
- an important option in those situations where a single device
- driver or TSR configuration for all VDMs would be inadequate.
-
- OS/2's VDMs are also highly backward-compatible and can also be
- configured to allow direct hardware access for applications that
- require it. And if an application truly refuses to run under
- OS/2 you can use the "dual-boot" option to run real DOS in about
- the same amount of time it takes you to invoke Windows 95's "Single
- MS-DOS Application Mode."
-
-
- INDEPENDENT SOFTWARE VENDOR COMMITMENTS
- =======================================
-
- Windows 95: AN ISV HEADACHE
-
- One area where Microsoft continues to be uncertain is on the
- subject of API standards. Independent Software Vendors (ISVs)
- have been fighting an uphill battle in their efforts to pin-down
- Microsoft's overall API strategy. This is especially true of the
- native Windows 95 API, Win32c, which is itself a subset of the full
- Win32 API published nearly two years ago and implemented on
- Windows NT.
-
- Further exacerbating the situation is Microsoft's continual
- updating of the Win32c specification. New APIs emerge almost
- monthly, many of which extend Win32 in ways that tie applications
- to the Windows 95 platform. This has aggravated ISVs who wish to
- write cross-platform applications for Windows, Windows NT, and
- Windows 95. The only way these ISV's can write cross-platform
- applications, because of the different APIs support, is to poll
- the Kernel, determine which API is available and write dual or
- triple path code. With the APIs still in a state of flux there is
- no guarantee that the multiple path code will work.
-
- What this means to the 32-bit operating system customer is a
- potential delay in the release of Windows 95-compatible Win32
- applications. Given the architectural limitations of Windows 95's
- Win16 application support - especially when multitasking and
- stability are major considerations - lack of Win32 applications
- could represent a serious obstacle to the platform's widespread
- adoption. Windows 95 needs Win32 applications before it even begins
- to make sense as a replacement for Windows 3.1. But given the
- confusion and frustration in the ISV community it may be some
- time before we see a substantial selection of Win32 titles.
-
- OS/2 - A CONSISTENT MESSAGE
-
- In contrast to Microsoft's "API du jour" strategy, IBM has stood
- firm on its promises to support open standards and honor ISV
- commitments. There is one 32-bit OS/2 Presentation Manager API
- for both client and server systems. Application functions written
- to that API will work across OS/2 versions running on Intel-based PC's,
- and will be easily portable to more advanced implementations in
- the future (including OS/2 for PowerPC).
-
- OS/2 currently boasts over 2000 native applications, all of which
- tap into the superior multitasking and performance.
-
-
- SUMMARY
- =======
-
- OS/2: THE RIGHT ANSWER
-
- As you can see, so far Microsoft's Windows 95 operating system is
- long on hype and somewhat short on technology. But if you've followed
- their product offerings over the past few years, this revelation
- should really come as no surprise. Microsoft has a track record
- of delivering "cosmetically advanced" operating systems while
- ignoring the more important issues like robustness, capacity, and
- true object-orientation.
-
- In contrast, IBM has a very different track record, one that
- speaks of commitment to open standards and listening to customer
- needs. This is the same company that has been developing cutting
- edge OS technology for mainframe and minicomputer systems since
- the dawn of the information age. With OS/2, IBM has laid the
- foundation for a truly robust, high-capacity computing
- environment that preserves your existing investments while
- opening the door to the future.
-
- You can see the difference in areas like the OS/2 user interface.
- The WorkPlace Shell, in conjunction with the System Object Model
- (SOM), provide a truly object-oriented computing environment, one
- that thinks for you and doesn't break-down when you try to tap
- into its power. Likewise, OS/2's multitasking represents a
- no-compromises approach to bringing this powerful capability to
- the masses. From native OS/2 applications to its robust Win-OS2
- VDMs, it is an operating system that can juggle your most complex
- tasks with ease.
-
- So in the end, the wise choice is obvious: OS/2 has the backward
- compatibility you want, the stability and reliability you need,
- and the kind of rock-solid commitment to excellence you've come
- to expect from the world's largest software company, IBM.
- Windows 95 looks more and more like a warmed-over version of
- yesterday's technology, not the "next generation Windows"
- platform that Microsoft is advertising it to be.
-
- So what about Windows 95? Good question! With one foot still
- buried in the DOS/Windows grave, Windows 95 is yesterday's
- technology dressed-up to look like tomorrow's 32-bit OS. Why
- wait for an impostor? OS/2 is here today, and represents the
- real future in personal computer operating systems.
-
- To GET WARPED, call 1-800-IBM-CALL, or see your local software dealer.
-
- APPENDIX A: FEATURES CHARTS FOR OS/2 AND Windows 95
- ================================================
-
- The following charts provide a summary of OS/2 and Windows 95
- features, including multitasking characteristics, application
- environments, and bundled productivity tools.
-
-
- OS/2 WARP vs Windows 95 ON ARCHITECTURE
-
- FEATURE Warp Windows 95
-
- 32-bit Window Management Yes No (1)
- 32-bit Graphics Subsystem Yes No (2)
- 32-bit Printing Subsystem Yes Yes
- 32-bit Multimedia Subsystem Yes Yes
- 32-bit Kernel Yes Yes
- Demand Paged Virtual Memory Yes Yes
- HPFS Support Yes No
- Non-locking Input Queue (3) Yes No
- (Applications can keep running)
-
- (1) USER is 16-bit, non-reentrant code
- (2) 50% of GDI calls are serviced by 16-bit, non-reentrant code
- (3) WARP, new version of OS/2, has an engine that will unlock
- the input queue if it is locked
-
-
- OS/2 WARP vs Windows 95 ON APPLICATION ENVIRONMENTS
-
- FEATURE Warp Windows 95
-
- 16-bit OS/2 PM Applications Yes No
- 32-bit OS/2 PM Applications Yes No
- Win32s Applications (Ver 1.0 & 1.1) Yes Yes
- Preemptive Multitasking (4) Yes No
- Win16 Application Support Yes Yes
- Win16 Device Driver Support Yes Some (5)
- Number of 32-bit Applications 2000+ 0 (6)
- Available
-
- (4) See chart on multitasking comparison
- (5) Windows 3.x communications drivers need to be re-written
- (6) Native Windows 95 applications
-
-
- OS/2 WARP vs Windows 95 ON MULTITASKING CHARACTERISTICS
-
- FEATURE Warp Windows 95
-
- Preemptive of 32-bit OS/2 and Yes No
- WIN32s version 1.1 applications
- Preemptive of DOS Applications Yes Yes
- Preemptive of Win16 Applications Yes No
- Preemptive of mixed 16/32-bit Yes No (8)
- Applications (7)
- Multiple, Protected Win16 VDMs Yes No (9)
- Crash Protection Yes No (10)
- Preemptive Multi-threading Yes Yes
-
-
- (7) 16 & 32 bit OS/2, WIN16, and WIN32s v1.1 applications
- (8) WinMUTEX prohibits access to USER and portions of GDI
- when a Win16 application is executing
- (9) All 16-bit applications share a single address space - the
- System Virtual Machine (VM)
- (10) Key operating system code structures (USER and GDI) share
- the System VM address space with 16-bit applications
-
-
- OS/2 WARP vs Windows 95 ON USER INTERFACE
-
- FEATURE Warp Windows 95
-
- Folder Work Areas Yes No
- Integration with operating SOM Yes No (11)
- Launch Pad Yes Yes
- Drag & Drop Deletion Yes No
- Drag & Drop Faxing Yes Yes
- Drag & Drop Access Paths (change Yes No
- execution paths it will still work)
- Object Type Templates Yes No
- Parent Folder Closing Options Yes No
-
- (11) Windows 95 shell components are not OLE 2.01 objects"
-
-
- OS/2 WARP vs Windows 95 ON MULTIMEDIA
-
- FEATURE Warp Windows 95
-
- Image Viewer Yes No
- Photo CD Support Yes No
- Autodesk Animation Yes No
- Play any Audio File from Internet Yes No
- Audio/Video Synch Manager Yes No
- MPEG Support Yes Yes
- 32-bit Audio/Video Playback Yes Yes
-
-
- OS/2 WARP vs Windows 95 ON BUNDLED APPLICATIONS
-
- FEATURE WARP Windows 95
-
- Internet Access Tools Yes No
- FTP Yes No
- Telnet Yes No
- Gopher Yes No
- Newsreader Yes No
- WEB Explorer Yes No
- CompuServe Front-End Yes No
- Word Processor Yes No (12)
- Spreadsheet Yes No
- Database Yes No
- Charting Yes No
- Report Writer Yes No
- Electronic Mail Yes Yes
- Image Viewer Yes No
- FAX Yes Yes
- Phonebook Yes No
- Personal Information Mgr Yes No
- Sys Info Yes No
- VideoIn Yes No
- Video Conferencing Yes No
-
- (12) Windows 95 comes with a simple text editor, not a word processor
-
-
- REFERENCES
- ==========
- King, Adrian, "Windows (TM), the Next Generation: An Advanced Look
- at the Architecture of Chicago", Microsoft Systems Journal,
- January 1994, pp. 15-24.
-
- King, Adrian, "Memory Management, the Win32 (R) Subsystem, and
- Internal Synchronization in Chicago", Microsoft Systems Journal,
- May 1994, pp. 57-61.
-
- Pietrek, Matt, "Stepping Up to 32 Bits: Chicago's Process, Thread,
- and Memory Management", Microsoft Systems Journal, August 1994,
- pp. 27-41.
-
- Pietrek, Matt. "Investigating the Hybrid Windowing and Messaging
- Architecture of Chicago". Microsoft Systems Journal.
- September 1994. pp. 15-30.
-
- Pietrek, Matt, "Which Win32 Is For You?", PC Magazine, September 1994.
-
-
- NOTICE
- ======
-
- The information contained in this document represents the current view
- of IBM Corporation on the issues discussed at the date of publication.
- Because IBM must respond to changing market conditions, it should not
- be interpreted to be a commitment on the part of IBM. All information,
- claims, references, and comparisons relating to Windows 95 in this
- document are based upon non-confidential information currently
- available as of the date of publication.
-
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